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Mr.´s Reality Conflux

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Mr.´s Reality Conflux Empty Mr.´s Reality Conflux

Post by Mr. on Thu Jan 26, 2012 6:05 pm


Monster:
Abyss Solider x3
Blizzed, Defender off the Ice Barrier x3
D.D sprite x1
Dandylion x1
Fenrir x2
Genex Ally Birdman x1
Glow up Bulb x1
Lonefire Blossom x1
Maxx C x2
Mist Vally Soldier x3
Morphing Jar 1 x1
Morphin Jar 2 x1
Neo Spacian Grand Mole x1
Nightmare Penguin x1
Penguin Soldier x3
Shiba Warrior Taro x1
Yaksha x1

Spell Cards :
Dark Hole x1
Heavy Storm x1
Mystical Space Taifun x2

Traps:
Bottomless Trap Hole x1
Heavy Slump x1
Mirror Force x1
Ojama trio x1
Solem Judgement x1
Warning x2
Starlight Road x1
Trap Dustshot x1

Extra Deck:
Ally of justice Catastor x2
Brioniac, Dragon off the Ice Barrier x1
Crimson Blade x1
Formula Synchron x1
Mist Wurm x3
Shooting Quasar Dragon x1
Shooting Star Dragon x1
Stardust Dragon x3
T.G Hyper Libarian x1
Trishula, Dragon of the Ice Barrier x1


Side:
Monster:
Dance Prinzess of the Ice Barrier x1
Effect Veiler x3
General Gantala off the Ice Barrier x1
General Grunard off the Ice Barrier x1
General Raiho off the Ice Barrier x1
Sacred Spirit off the Ice Barrier x3
Spellbreaker off the Ice Barrier x1
Bottomless Trap Hole x1
Starlight Road x2


As one can see this is obiviosly a Deck based on undoing enemy movement while solwly enhancing and securing your own Game forcing the enemy in rash moves or a slow defeat. Still it feels not to right yet so i am hoping for some tips to improve it (even tho it is meant as a fun deck).

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Mr.´s Reality Conflux Empty Re: Mr.´s Reality Conflux

Post by mac0725 on Thu Jan 26, 2012 10:32 pm

I would definitely suggest having a better balance between your Monsters and your Spells/Traps. Here, I can see that the amount of monsters clearly outnumbers your Spells/Traps almost 2-1. This, I would suggest, needs to be changed. Other than that, I don't see any other real threats to the gameplay of this deck.

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